House of Screaming Glass (2024)

House-of-Screaming-Glass
House of Screaming Glass

Since the year 2020, many people have been trying to understand their mental health. It is impossible to ignore it with all these “once in a generation” happenings. Indie films such as House of Screaming Glass directly address the internal conflicts of their protagonists. Sometimes this has translated into a “trauma” overload in narratives. But House of Screaming Glass avoids this by concentrating on the isolation and grief in its character’s mind, though not without some shortcomings in its grand ideas.

Elizabeth Cadosia (Lani Call), a young woman, inherits a schoolhouse from her grandmother. The building is abnormally large and holds dark secrets about Elizabeth’s family history which she begins exploring after mourning for her controlling mother who just died recently. These two events warp her perception of reality until she finds a book with sinister implications.

A great deal of House of Screaming Glass feels like director David Williams and his crew showing off. They throw in a bunch of ideas and visual homages here and there, you can practically feel Sam Raimi’s influence over William’s work. Sometimes, it seems more like an Evil Dead or Hell House LLC love letter than anything else it should be doing, but that doesn’t change how impressive they are able to create such fantastic props & effects using limited resources like this one has had them work with so far! And I must say, along with being very craft-oriented there were also some damn cool visuals which go hand-in-hand well when talking about horror movies crafted by teams who could easily get snatched up for future blockbusters within the genre there’s just something about tactile nature that really stands out.

The ambition behind making a cerebral drama like House of Screaming Glass does not succeed on narrative grounds alone, however; pacing/length may very well be what frustrates most viewers about this movie overall though! Long takes are nice but too many scenes need shorter durations, nothing less than 80 minutes would have been perfect for storytelling purposes here where we’re dealing with dread creeping up all around an isolated setting similar to what we had in mind going into this feature. Unfortunately, it runs over ninety minutes which starts making one feel like their heart is being pulled through his/her chest cavity from boredom not good at all.

Call’s performance showcases some of her best talents yet again as she pulls off a manic & emotionally unstable act throughout the entire storyline presented before us viewers who can only watch helplessly wondering how such events could have occurred within someone’s life span. Her loss feels real and so does the despair displayed on screen. She doesn’t fail to deliver this given that most scenes require little or no communication between different characters on set beside herself where necessary, however, these moments become few & far between when taking into account the amount of time spent alone by Call during shooting days often leaving only spirits remain present alongside them until their last breath escapes from beneath those cold lips tightly pressed closed against each other forever more.

It is uncommon for even experienced actors/actresses alike to take hold of our attention without a break for more than an hour straight but Lani Call does manage doing just that here albeit with some drawbacks along way toward end credits rolling through there comes point in any movie regardless its genre when everything said shown has been seen heard felt experienced understood too much thus becoming repetitive boring dragging out unnecessarily prolonging what should have already come conclusion leaving one asking whether they really need sit here watching further or could instead spend time wisely elsewhere engaged; so after all effort put forth by Call into House Of Screaming Glass I can’t help but wonder what might happen next if given less screentime having more control over character development etc?.

Most of House of Screaming Glass does these items, but the story’s annoyances do not serve well. Though some aspects of it are interesting, Williams’ mind for the genre expressed in a number of ideas and visuals. What he can do with a bigger budget will be interesting because it allows him to bring some of his ideas to life in new ways. Instead of the homage that dominates House of Screaming Glass, it would be more engaging to see that side of Williams.

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